Creators before a studio
Cabin Cove, Edenveil, classes, workshops, and creator collaborations: Rec Room gave us a place to experiment and learn together. Those shared experiences became the foundation of Cosmic Visionaires.
Independent games, built with intention. From our beginnings in Rec Room to our first original Unreal Engine title, we create worlds together.
Cabin Cove, Edenveil, classes, workshops, and creator collaborations: Rec Room gave us a place to experiment and learn together. Those shared experiences became the foundation of Cosmic Visionaires.
Artists, designers, programmers, and storytellers bring different perspectives to the same world. We build through that exchange—shaping each idea with the care, curiosity, and craft it deserves.
We carry our community roots into original, standalone games built in Unreal Engine. Art, storytelling, and interactive systems come together to create places with their own atmosphere, character, and sense of discovery.
Cosmic Visionaires brings artists, designers, programmers, and storytellers together to build thoughtful interactive experiences. Our shared worlds in Rec Room shaped the team and the way we work. Today, we’re building our first original game in Unreal Engine, with core systems in place and art production moving forward.
Before our first standalone game, there were shared worlds, late-night builds, and a community making memories.





Follow the studio, share what inspires you, and connect with people who love making and playing games.
If you have questions about our work, partnerships, collaborations, or anything related to Cosmic Visionaires, feel free to reach out. We’ll get back to you as soon as we can.